Sunday, May 22, 2011

New Portfolio coming soon.

For those of you interested in seeing my current work, I apologize for the delay. I am currently working at a company and I am under a NDA. I am unable to share my current work without proper approval from my work and their clients. I am working hard to create work on my own time to keep this blog up to date. Sorry for the inconvenience!

Wednesday, February 11, 2009

Tuesday, February 10, 2009

Friday, February 6, 2009

SPAWN X

This is what I'm currently working on. Modeled in Maya. Inspired by Todd McFarlane's SPAWN X. I really liked the stylized/exaggerated proportions of the figure. I justt need to paint his mask on and the pattern on his chest.

Sunday, January 25, 2009

Rancor...


here's what I've modeled this week. ... the "Rancor" monster from STAR WARS. I'm going to put this into zbrush and attempt to texture this BEAST!

Here's a test rig/quick animation of the Rancor's mouth/jaw. I still need to make blendshapes/facial expressions and finish up the rest of the rig.

Tuesday, January 20, 2009

Want to make a custom MUNNY?

Here's a 3-D version of the KIDROBOT "MUNNY" Character created in MAYA 2008. I have the UV layouts finished. They are ready to be imported to photoshop, so you can create your own custom MUNNY without having to ruin the purchased version. I'll have some examples ready next week. Here's a teaser.


Thursday, December 4, 2008

A preview of my Hellboy:Animated model

Hellboy Model based on the Animated version of Hellboy.



A close up study of his weapon of choice:

Wednesday, December 3, 2008

Jin Roh Helmet WIP

Right now I'm working on modeling the character's helmet and armor from the anime Jin-Roh. I am creating this within Maya 2008.  Here is my first Render in Mental Ray.  I am very pleased with my progress and I am looking forward to completing it ASAP.

Tuesday, December 2, 2008

Welcome to my NEW BLOG and ONLINE portfolio!

I am pretty new to this "blogging" stuff, so bear with me. Hopefully this will be a place for me to vent and share my ideas with the rest of the world.  I eventually plan to fill this blog with my 3D modeling/animation work, 2D sketches, character/ story concepts, personal photos, world-altering innovations, inventions, life-changing advice, championship recipes, workout regimes, yada yada yada,... Look, I've got a lot of things on my mind! If I don't get this stuff out of my brain, I fear my head might just explode.  Pretty messy stuff if you ask me.  

I've always been against the idea of posting my work online because of my constant state of paranoia regarding internet-art thieves. What's up with people taking credit for work that is NOT their own?  If you're going to use my work or repost it.... all I ask is for you to give me credit for my work.  A simple name drop would be highly appreciated. 

Again, if you're visiting my blog... sit back and enjoy the ride!  



Here's some examples of my early modeling work:

Main Character of "The Bet":



"Captain AMERICAN" and his trusty shield!